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本帖最后由 songbo 于 2012-9-10 11:53 编辑
- # glmark.sh
- Let the test run or press ESC to abort.
- It will take a couple of minutes
- width 400 height 400 depth 24 0
- ./glmark: error while loading shared libraries: libGLEW.so.1.5: cannot open shared object file: No such file or directory
- #
- # glmark2
- =======================================================
- glmark2 2011.09
- =======================================================
- OpenGL Information
- GL_VENDOR: NVIDIA Corporation
- GL_RENDERER: GeForce 310M/PCIe/SSE2
- GL_VERSION: 3.3.0 NVIDIA 295.59
- =======================================================
- [build] use-vbo=false: FPS: 1344
- [build] use-vbo=true: FPS: 2232
- [texture] texture-filter=nearest: FPS: 2611
- [texture] texture-filter=linear: FPS: 2588
- [texture] texture-filter=mipmap: FPS: 3058
- [shading] shading=gouraud: FPS: 2204
- [shading] shading=blinn-phong-inf: FPS: 1337
- [shading] shading=phong: FPS: 1038
- [bump] bump-render=high-poly: FPS: 877
- [bump] bump-render=normals: FPS: 1440
- [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 844
- [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 417
- [pulsar] light=false:quads=5:texture=false: FPS: 1103
- [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 375
- [conditionals] fragment-steps=0:vertex-steps=0: FPS: 1204
- [conditionals] fragment-steps=5:vertex-steps=0: FPS: 847
- [conditionals] fragment-steps=0:vertex-steps=5: FPS: 1246
- [function] fragment-complexity=low:fragment-steps=5: FPS: 1247
- [function] fragment-complexity=medium:fragment-steps=5: FPS: 880
- [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 1247
- [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 1420
- [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 1134
- =======================================================
- glmark2 Score: 1395
- =======================================================
- #
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